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Team Games

Chapter 5: Team Games · HEALTH AND PHYSICAL EDUCATION · EN medium

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K abaddi History Kabaddi is an indigenous game of India which has originated and developed since the epic age of Mahabharata. The word ‘Kabaddi’ has been derived from the term Kaunbada which means ‘to challenge an opponent’. The game, known as Hu-Tu-Tu in Western India, Ha-Do-Do in Eastern India and Bangladesh, Chedugudu in Southern India and Kaunbada in Northern India. Kabaddi attained national status in the year . Maharashtra was the pioneer state to bring the game to the national platform and popularity. Standard rules and regulations were formulated in but were brought out in print in the year and in this very year, an All India Tournament was organised at Baroda with these rules.

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K abaddi History Kabaddi is an indigenous game of India which has originated and developed since the epic age of Mahabharata. The word ‘Kabaddi’ has been derived from the term Kaunbada which means ‘to challenge an opponent’. The game, known as Hu-Tu-Tu in Western India, Ha-Do-Do in Eastern India and Bangladesh, Chedugudu in Southern India and Kaunbada in Northern India. Kabaddi attained national status in the year .

Maharashtra was the pioneer state to bring the game to the national platform and popularity. Standard rules and regulations were formulated in but were brought out in print in the year and in this very year, an All India Tournament was organised at Baroda with these rules. Activity . Collect information on the years in which Indian Men’s Hockey team won Olympic gold medals.

m End Line End Line End Line End Line m Mid Line Baulk Line Bonus Line Lobby Lobby Lobby Lobby . m m . m m m m Fig. .

: Specifications of net Table : Measurement of Kabaddi Ground Size of Kabaddi Court × m (for men) × m (for boys and women) Size of Lobby m wide on both sides Distance of Baulk Line from Mid-Line . m Distance of Bonus Line from Mid-Line . m Modern Kabaddi is a synthesis of the game which is played in various forms under different names. The game was introduced in the Indian Olympic Games at Calcutta in .

In , the All India Kabaddi Federation came into existence and compiled standard rules. The Amateur Kabaddi Federation of India (AKFI) was founded in . After the formation of Amateur Kabaddi Federation of India, the first men’s nationals were held in Madras (renamed as Chennai), while the women’s nationals were held in Calcutta (renamed as Kolkata) in ( does not come after ). The AKFI has given shape to the new rules and has the right to modify them.

The Asian Kabaddi Federation was founded under the chairmanship of Janardan Singh Gehlot. Do You Know? Kabaddi received international exposure during the Berlin Olympics, demonstrated by Hanuman Vyayam Prasarak Mandal, Amaravati, Maharashtra. Rules of Kabaddi Team Each team shall consist of minimum and maximum Players.

Seven players shall play at a time and the remaining players are substitutes. Duration of the match The duration of the match shall be of two halves, i.e., minutes of each half. In case of men and junior boys there is an internal of minutes. In the case of women, junior girls, sub-junior boys and girls, there are two halves of minutes with minutes interval.

The side that wins the toss shall have the choice of the court or the raid. The teams shall change the court after first interval. The number of players for each team at the start of second half shall remain the same as it was at the end of first half. The last raid of each half of the match shall be allowed to be completed even after completion of the scheduled time as mentioned above.

Rules for Raider •• Raider shall continue to chant “Kabaddi”. Raider must start the chant before the player touches the opponent’s court. •• If a raider goes out of turn, the Umpire or Referee shall order the raider to go back and a technical point will be given to the opponent team. •• Not more than one raider shall enter the opponent’s court at a time; otherwise a technical point will be awarded to the opponent and a chance to raid.

•• When a raider is out the raid is over, the opponent should send their raider within seconds. Otherwise their team loses its turn of raiding. •• If a raider, who is caught by the catcher, escapes from their attempt to hold and reaches his court safely, he shall not be pursued further. •• When a raid is held, the cather shall not try deliberately stifle the raiders chant by shutting his mouth, using violent tackling leading to injuries, any type of scissoring or any unfair means.

If such incident happens, the Umpire or Referee shall declare the raider ‘Not Out’. Rules and regulations •• No catcher shall willfully push the raider out of the boundary by any part of his body, nor shall any raider willfully push or pull catcher’s body out of the boundary. If the raider is pushed outside the boundary or the Do You Know? Kabaddi is now played indoor on mats after wearing mat shoes.

catcher is pushed or pulled outside the boundary, the Umpire or Referee shall declare the raider or the catcher, as the case may be, as ‘Not Out’, and the catcher or the raider who pushes or pulls the opponents outside the boundary shall be declared out. •• During the course of raid, none of the catcher shall touch the raider’s court until completion of the raid. In case any catcher touches the raider’s court before completion of the raid, they will be declared out and the opponent team will be given that many points. •• When a team manages to put out the entire opponent team and none of the opponents are entitled to be revived, then that team scores a lona and two extra points for lona shall be awarded in addition to the points scored by the team putting out all the players of the opponent.

The play continues and all the players who are out shall enter in their court within seconds. Otherwise the referee or umpire shall award one technical point to the opponent. If the team fails to enter within one minute, the team shall be scratched from the match and the match shall be awarded to the opponent. •• If a raider is warned or in any way instructed by one player of his own side, the Umpire or Referee shall award one technical point to the opponent.

•• A raider or catcher is not to be held by any part of his cloth deliberately other than his limb or trunk. The one who violates the rule shall be declared out. If the raider is held deliberately other than his limb or trunk, the Umpire or Referee shall declare such raider as not out. Note: If a raider is intentionally caught by clothes or hair, the raider shall be declared ‘not out’ and the catcher who has violated the rule shall be declared out.

•• When one or two players of a team are left during the game and the Captain of the team declares them out in order to bring in the full team, the opponent shall score as many points as the players that existed in the court at the time of declaration as well as two extra points for ‘lona’. •• A player or players who are out shall be revived in the same order as they were out when one or more opponents are out. System of Scoring Each team shall score one point for every opponent out or put out. The side, which scores a ‘lona’, shall score two extra points.

Do You Know? After all the members of a team are declared out, the opponent team will be awarded two extra points known as ‘Lona’. Time Out Each team shall be allowed to take two ‘Time Outs’ of seconds each in each half; such ‘time out’ shall be called for by the Captain, Coach or any playing member of the team with the permission of referee. The ‘time out’ time shall be added to the match time.

Substitution Five reserve players can be substituted with the permission of the Referee during ‘time out’ or interval. Bonus Point For crossing the bonus line, when catcher team have minimum six players, bonus point is awarded to the raider. Result The team, which scores the highest number of points at the end of the match, shall be declared the winner. Tie in Knockout If there is a tie in the Knockout match, the match will be played of - raids where both the teams should field players in the Court and baulk line is treated as bonus line but point remains the same.

Listed players will perform the raid alternatively; no one will be out, only score points will be given to their respective team. At last the team which scored more points is declared the winner. Golden Raid •• Even after – raids, if there is a tie, a fresh toss will be taken and the team that wins the toss shall have the chance to raid, i.e., ‘Golden Raid’. •• If there is a tie even after the Golden Raid, then a chance will be given to the opponent team for the Golden Raid.

•• In the Golden Raid, the team which scores the leading point shall be declared as winner. Green Card is flashed for warning, Yellow Card for temporary suspension for minutes, and Red Card for suspension from the match or to debar from the tournament. Fundamental skills in Kabaddi The main objective of the defence players or catcher is to catch the raider and prevent him from escaping to his home court. To achieve this objective, the catcher can use any of the six fundamental defence skills, i.e., ankle hold, thigh hold, knee hold, waist hold, wrist hold and arm hold.

Activity . Ask your teacher to conduct inter house Kabaddi Matches in your school. Ankle hold Ankle hold is one of the commonly used defensive skills. In this technique, the defending player (catcher) holds the ankle of the raider with both hands.

Fig. . : Ankle hold Thigh hold It is also a defensive technique in which the defender throws his body on the raider to hold both thighs with the arms around the thighs of raider. Fig.

. : Thigh hold Activity . •• Is there a weight categorisation for Kabaddi? •• Find out the age and weight categories of Kabaddi in SGFI.

Knee hold This is not a common skill in kabaddi but when used by the defender, it works like a jaw to catch the raider. Fig. . : Knee hold Waist hold Waist hold is used during the struggle when the raider moves back to one’s own court after the raid.

Fig. . : Waist hold Wrist hold Wrist holding technique is best used during one to one situation and not advised during the usual course of game. Fig.

. : Wrist hold Arm hold During struggle, arms of the raider are held to stabilise the raider but this is not a very common practice as the arm hold is natural action occurs during competition. Fig. .

: Arm hold Offensive skills Toe touch Toe touch is executed by the raider to touch the opponent by toe during raid for scoring a point. Fig. . : Toe touch Side kick The raider tries to touch the opponent by side kicking, keeping in mind that the opponent should not hold the leg.

Front kick In front kick, the raider tries to kick from front, in a deceiving action, keeping in mind that the opponent should not grab the leg. Fig. . : Front kick Mule or Back kick It is a deceiving kick, performed by standing in front of the opponent and facing in the same direction.

Fig. . : Mule or back kick Awards in Kabaddi To motivate the extraordinary achievements of the players and Coaches, the Government of India honours players with different awards along with cash prizes and certificates. In the year , G.

Pranav Sai Reddy of received Arjuna Award. E. Prasad Rao has been awarded with Dronacharya Award for an excellent contribution as a Coach. K abaddi I.

Long Answer Questions . Briefly explain the origin of Kabaddi as a game in India. . Describe any three rules of giving raid.

. What are the situations in which the raider can be given ‘out’? . How does an anti-raider team get points?

. How can a bonus point be scored? II. Short Answer Questions .

Name the place from where Kabaddi has originated? . When did Kabaddi receive international exposure? .

How many players play in a Kabaddi match? . What is ‘lona’? .

What is the duration of time out in a Kabaddi match? . Enlist some defensive fundamental techniques mostly used in Kabaddi. .

What does green card indicate in Kabaddi? III. Fill in the Blanks . The game of Kabaddi has been developed and played since the epic age of .

. The surface for playing Kabaddi game in present day is . . A raider is allowed to chant .

. A raider cannot be held by his or . . When all the members of a team are made out by the opponents, it is called .

IV. State whether True or False . To warn a player, the umpire shows green card. .

Temporary suspension of minutes is given by yellow card. . Red card is given to a player for suspension from the match. .

A raider gets point for crossing the bonus line only when there are minimum defending players. . In the case of tie match in knock-out tournament, five raids are allowed from both the teams.

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